An OTX Group company · RGS & publishing

Build the game.
We run the universe around it.

A cloud-native remote gaming server, promo engine and route to market — built on AWS serverless, certified for GLI-19, and already running OTX Group’s own studios. Same core, same operator network, now open to yours.

The OmniRev engine core
GLI-19 · GDPR · ISO 27001
Sub-200 ms globally
AWS serverless
Certified RNG · Merkle audit
Slots · Crash · Tables · Instant win
Zero-downtime deploys

Why studios stall

Nobody stalls on the idea.

They stall on wallet integrations, certification queues, jackpot plumbing and eight separate aggregator contracts before a single player ever sees the game. OmniRev takes all of it off your desk.

Hours, not weeks

A shared logic core and a pluggable engine framework mean a new title integrates in hours. Studios spend their time on maths and art, not on plumbing.

One integration

Connect to OmniRev once and inherit every operator and aggregator relationship we already hold. No renegotiating the same contract five times.

Compliance by design

GLI-19, GDPR and ISO 27001-aligned standards with immutable logging, automated auditing and geo-fencing in the core — not bolted on the week before certification.

Architecture

Built this decade.

OmniRev was written from scratch on cloud-native foundations rather than inherited from a decade-old codebase. That is why it scales in milliseconds and why multi-tenancy and data segregation are properties of the database, not a configuration file.

Back office React management console with real-time dashboards and analytics across every tenant.
Application Node.js / TypeScript services on a modular, event-driven game engine framework.
Identity AWS Cognito with multi-factor authentication and role-based access control.
Data PostgreSQL with built-in multi-tenancy and GLI-19-compliant data segregation.
Infrastructure AWS-native serverless throughout — reliability and performance without an idle server bill.
Sub-200 ms Benchmarked response times globally, including during jackpot events.
Millisecond scaling Serverless deployment absorbs promotional spikes without pre-provisioning.
Zero-downtime Deployments and patches ship without taking games off the shelf.

The platform

Nine modules.
One engine.

Not just infrastructure — a creative backbone. Every module below is part of the same server, the same console and the same data model, so mathematical precision, creative flexibility and compliance stop competing with each other. Open one to see what’s inside.

Promo engine

Market games that
play themselves.

Most promotional tooling stops at free spins. OmniRev’s promo layer connects directly to gameplay — so a campaign, a multiplier and an advert are all the same engine, and every click, spin and conversion lands in the same reporting.

Campaigns

Retention and acquisition mechanics with flexible reward logic, expiry conditions and audience targeting.

  • Free spins, prize drops and missions
  • Time, score and event-driven tournaments
  • Races across slots, crash and table games
  • Must-drop, pooled and mystery jackpots
  • Cross-operator campaigns under unified reporting

Multipliers

A native multiplier framework that works at game level and promo level from the same configuration.

  • Dynamic multipliers on streaks, clusters or missions
  • Combo effects and symbol-based triggers
  • Multiplier progression inside a promotional structure
  • Limited-time boosts on selected games or campaigns

Not available anywhere else

Playable ads

Export a lightweight, playable version of a real game as the advert itself — wired to a live bonus offer rather than a landing page.

  • Playable ad export straight from the promo engine
  • Linked to real bonus offers, not mock gameplay
  • Interaction and session data tracked ad-to-game
  • “Tap to play” and “instant spin” onboarding

How we work together

Four ways in.

Same platform, four commercial models. Pick the one that matches the team you already have — and change it later as you grow.

For teams with their own engineers

Licence the RGS

Own the technology outright. Deployment packages, source- or binary-level access under agreement, running on your infrastructure with no dependency on anyone else’s platform.

  • Full RGS, engines and developer API
  • Your environment, your control
  • Tier 1–3 scope

For studios who’d rather ship games

SaaS subscription

The full OmniRev experience with none of the infrastructure. We deploy, host, monitor, patch and scale it; you get every backoffice tool and compliance export from day one.

  • Managed hosting and uptime SLAs
  • Automatic updates and security patches
  • Monthly or revenue-share terms

For brands entering iGaming

We run your studio

A branded studio built on our stack and staffed by our people — game developers, math designers, artists, UI/UX, producers, QA and DevOps. You bring the vision and the IP.

  • Concept, art, sound, maths, front and back end
  • Promo campaigns and compliance checks
  • The fastest route to a working studio

For a first title with no distribution

Publish with us

You finish the game; we take it to market. Operator and aggregator access, technical onboarding, certification support and a launch backed by jackpots and promo campaigns.

  • No multi-party integration negotiations
  • Live KPI and publishing dashboards
  • Optional co-marketing packs

Scope

Pick your tier.

Tiers apply to both licensing and SaaS. Studio-as-a-Service and Publishing build on top of whichever tier you land on.

OmniRev tier comparison — identical feature scope whether you licence the platform or subscribe to it.
Included Tier 1
Core
Tier 2
+ Promo
Tier 3
+ Templates
RGS core — RNG, wallets, sessions, rollback, history
Slots, crash and table game engines
Developer API, JS SDK and test launcher
Backoffice logs, sessions and transactions
Multi-operator and multi-currency support
Missions, tournaments, races and prize drops
Native multiplier framework
Jackpot-ready infrastructure
Playable ad export
Promo analytics and KPI dashboards
Slot, crash and table game templates
Math model and front-end code templates
Best-practice UX, animation and flow library

Distribution

A finished game is half the job.

The other half is getting it certified, integrated and in front of players. As a publisher, OmniRev carries your title through every step of that — and keeps supporting it after launch.

  • Access to our operator and aggregator network
  • Technical onboarding and integration handled for you
  • Compliance alignment, certification and testing support
  • Launch jackpots and promo campaigns behind the release
  • Live publishing dashboards for performance monitoring
  • Optional co-marketing packs with Rexton Digital
The OmniRev partner network
OmniRev platform core

Behind OmniRev

Proven on our own studios first.

OmniRev is built by Omnitronix, the technology company inside OTX Group. Long before we offered it to the market, it was the production stack our own studios shipped on.

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Omnitronix was established in 2023 by a team whose experience spans IGT, Kindred, BetVictor, Lottoland, Novomatic, Huuuge, Paysafe, Playtech, PepsiCo and Shell.

Built for compliance.
Engineered for creativity.
Ready for scale.

Start here

Tell us what you’re building.

Send us the shape of it — team, timeline, target markets — and we’ll come back with the model that fits and a technical walkthrough of the platform.

info@omnirevsolutions.co

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